// cmdlib.c (mostly borrowed from the Q2 source)

#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <direct.h>
#endif

#include "doomtype.h"
#include "cmdlib.h"
#include "i_system.h"
#include <sys/types.h>
#include <sys/stat.h>
#include <time.h>

#include "m_alloc.h"

#define PATHSEPERATOR   '/'


/*
progdir will hold the path up to the game directory, including the slash

  f:\quake\
  /raid/quake/

gamedir will hold progdir + the game directory (id1, id2, etc)

  */

char progdir[1024];

void FixPathSeperator (char *path)
{
	while (*path)
	{
		if (*path == '\\')
			*path = PATHSEPERATOR;
		path++;
	}
}

char *copystring (const char *s)
{
	char *b;
	if (s)
	{
		size_t len = strlen (s) + 1;
		b = new char[len];
		memcpy (b, s, len);
	}
	else
	{
		b = new char[1];
		b[0] = '\0';
	}
	return b;
}


void ReplaceString (char **ptr, const char *str)
{
	if (*ptr)
	{
		if (*ptr == str)
			return;
		delete[] *ptr;
	}
	*ptr = copystring (str);
}

/*
=============================================================================

						MISC FUNCTIONS

=============================================================================
*/


/*
================
Q_filelength
================
*/
int Q_filelength (FILE *f)
{
	int		pos;
	int		end;

	pos = ftell (f);
	fseek (f, 0, SEEK_END);
	end = ftell (f);
	fseek (f, pos, SEEK_SET);

	return end;
}


/*
==============
FileExists
==============
*/
BOOL FileExists (const char *filename)
{
	FILE *f;

	// [RH] Empty filenames are never there
	if (*filename == 0)
		return false;

	f = fopen (filename, "r");
	if (!f)
		return false;
	fclose (f);
	return true;
}

void DefaultExtension (char *path, const char *extension)
{
	char *src;
//
// if path doesn't have a .EXT, append extension
// (extension should include the .)
//
	src = path + strlen(path) - 1;

	while (src != path && *src != PATHSEPERATOR
#ifdef _WIN32
		&& *src != '\\'
#endif
		)
	{
		if (*src == '.')
			return;                 // it has an extension
		src--;
	}

	strcat (path, extension);
}


/*
====================
Extract file parts
====================
*/
// FIXME: should include the slash, otherwise
// backing to an empty path will be wrong when appending a slash
void ExtractFilePath (const char *path, char *dest)
{
	const char *src;

	src = path + strlen(path) - 1;

//
// back up until a \ or the start
//
	while (src != path && *(src-1) != '\\' && *(src-1) != '/')
		src--;

	memcpy (dest, path, src-path);
	dest[src-path] = 0;
}

void ExtractFileBase (const char *path, char *dest)
{
	const char *src;

	src = path + strlen(path) - 1;

	if (src >= path)
	{
		// back up until a / or the start
		while (src != path && *(src-1) != PATHSEPERATOR)
			src--;

		// Check for files with drive specification but no path
#if defined(_WIN32) || defined(DOS)
		if (src == path && src[0] != 0)
		{
			if (src[1] == ':')
				src += 2;
		}
#endif

		while (*src && *src != '.')
		{
			*dest++ = *src++;
		}
	}
	*dest = 0;
}


/*
==============
ParseNum / ParseHex
==============
*/
int ParseHex (char *hex)
{
	char *str;
	int num;

	num = 0;
	str = hex;

	while (*str)
	{
		num <<= 4;
		if (*str >= '0' && *str <= '9')
			num += *str-'0';
		else if (*str >= 'a' && *str <= 'f')
			num += 10 + *str-'a';
		else if (*str >= 'A' && *str <= 'F')
			num += 10 + *str-'A';
		else {
			Printf ("Bad hex number: %s\n",hex);
			return 0;
		}
		str++;
	}

	return num;
}


int ParseNum (char *str)
{
	if (str[0] == '$')
		return ParseHex (str+1);
	if (str[0] == '0' && str[1] == 'x')
		return ParseHex (str+2);
	return atol (str);
}


// [RH] Returns true if the specified string is a valid decimal number

BOOL IsNum (char *str)
{
	while (*str)
	{
		if (((*str < '0') || (*str > '9')) && (*str != '-'))
		{
			return false;
		}
		str++;
	}
	return true;
}

// [RH] Checks if text matches the wildcard pattern using ? or *

bool CheckWildcards (const char *pattern, const char *text)
{
	if (pattern == NULL || text == NULL)
		return true;

	while (*pattern)
	{
		if (*pattern == '*')
		{
			char stop = tolower (*++pattern);
			while (*text && tolower(*text) != stop)
			{
				text++;
			}
			if (*text && tolower(*text) == stop)
			{
				if (CheckWildcards (pattern, text++))
				{
					return true;
				}
				pattern--;
			}
		}
		else if (*pattern == '?' || tolower(*pattern) == tolower(*text))
		{
			pattern++;
			text++;
		}
		else
		{
			return false;
		}
	}
	return (*pattern | *text) == 0;
}

// [RH] Print a GUID to a text buffer using the standard format.

void FormatGUID (char *text, const GUID &guid)
{
	sprintf (text, "{%08lx-%04x-%04x-%02x%02x-%02x%02x%02x%02x%02x%02x}",
		guid.Data1, guid.Data2, guid.Data3,
		guid.Data4[0], guid.Data4[1],
		guid.Data4[2], guid.Data4[3],
		guid.Data4[4], guid.Data4[5],
		guid.Data4[6], guid.Data4[7]);
}

// [RH] Returns the current local time as ASCII, even if it's too early
char *myasctime ()
{
	time_t clock;
	struct tm *lt;

	time (&clock);
	lt = localtime (&clock);
	if (lt != NULL)
	{
		return asctime (lt);
	}
	else
	{
		return "Pre Jan 01 00:00:00 1970\n";
	}
}

/************************************************************************/
/* CreatePath: creates a directory including all levels necessary    	*/
/*																		*/
/************************************************************************/
void DoCreatePath(const char * fn)
{
char drive[_MAX_DRIVE];
char path[_MAX_PATH];
char p[_MAX_PATH];
int i;

	_splitpath(fn,drive,path,NULL,NULL);
	_makepath(p,drive,path,NULL,NULL);
	i=strlen(p);
	if (p[i-1]=='/' || p[i-1]=='\\') p[i-1]=0;
	if (*path) DoCreatePath(p);
	CreateDirectory(p,NULL);
}

void CreatePath(const char * fn)
{
	char name[_MAX_PATH];
	char c = fn[strlen(fn)-1];

	if (c!='\\' && c!='/') 
	{
		sprintf(name, "%s/", fn);
		DoCreatePath(name);
	}
	else DoCreatePath(fn);
}