
ACTOR HereticKey : Key
{
	+NOTDMATCH
	Radius 20
	Height 16
}

// Green key ------------------------------------------------------------

ACTOR KeyGreen : HereticKey 73
{
	Game Heretic
	SpawnID 86
	Inventory.PickupMessage "$TXT_GOTGREENKEY"
	States
	{
	Spawn:
		AKYY ABCDEFGHIJ 3 Bright
		Loop
	}
}

// Blue key -----------------------------------------------------------------

ACTOR KeyBlue : HereticKey 79
{
	Game Heretic
	SpawnID 85
	Inventory.PickupMessage "$TXT_GOTBLUEKEY"
	States
	{
	Spawn:
		BKYY ABCDEFGHIJ 3 Bright
		Loop
	}
}

// Yellow key ---------------------------------------------------------------

ACTOR KeyYellow : HereticKey 80
{
	Game Heretic
	SpawnID 87
	Inventory.PickupMessage "$TXT_GOTYELLOWKEY"
	States
	{
	Spawn:
		CKYY ABCDEFGHI 3 Bright
		Loop
	}
}

 
